One of the most popular exercises for teaching Scrum concepts (empiricism, self-organizing, etc.) is the Ball Point Game (BPG), and most Scrum trainers I ask say they’ve used it. If you’ve taken a Scrum class or two, you’re likely to have played it, too. (Here’s a link to a video I recorded in 2012 of a large team playing BPG.)
When playing the Ball Point Game, a team will organize themselves around the goal of getting as many balls as possible passed through the system within a defined period of time. There are a few specific rules / constraints, and groups will typically undergo three to five iterations while tracking their progress. It’s a fun, lively activity that introduces empirical processes and lays the groundwork for a more tangible exploration of Scrum.
In late 2018 I started looking for alternatives, and it wasn’t long before I came across the Lean Workflow Design Game by Nancy Van Schooenderwoert and introduced at the Play4Agile conference in 2011. It’s a useful and fun game; nonetheless, I wanted to extend it a bit, share a virtual version, liven up the name, and give it a home online.
And so, without further ado: CardZinga!